252Wednesday, March 17, 2010

3:30 PM-5:30 PMConvention Center:101-102
AAPAR/Administration and Leadership Development Council
Using Games & Puzzles to Boost Learning in Higher Education
Higher education learning uses textbooks, laboratory experiences, and lectures to acquire, retain, and disseminate information. College students expect instructors to assess knowledge through written and oral examinations and scientific/lab reports. However, learning should not be limited to these traditional methods. Educators in all disciplines must incorporate teaching strategies to accommodate varied learning styles, while also being fun, interactive, and useful. This session examines the use of games and puzzles to improve student learning and retention.
Keyword(s): college level issues, curriculum and instruction, interdisciplinary
Speaker: David Berry, Weber State University, Ogden, UT

Back to American Association for Physical Activity and Recreation

Back to the 2010 AAHPERD National Convention and Exposition (March 16-20, 2010)